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30 skills found
Verify that an otelbot "Auto-update registry versions" PR is a pure version bump, then on confirmation, approve and add it to the merge queue. Use for otelbot/a… more
Mix speech audio and background music into a polished radio show file.
Add user accounts and sign-in to this TanStack Start app. Use when the app needs authentication, sign-in, user accounts, protected routes, or per-user data. Tri… more
Build browser games and interactive/canvas/3D experiences in this TanStack Start + React app. Use for any game, simulation, or WebGL/Canvas experience — 2D or 3… more
Player-facing input signs for browser games: WASD, vehicles, flight, FPS mouse-look, and the #1 failure mode (inverted A/D). Mandatory control self-tests and a… more
Generate cover images for the radio show using Gemini 3 Flash Image (with fallback to Pro).
Design and build polished, non-generic UI for this TanStack Start + React + Tailwind v4 + shadcn/Radix app. Use whenever you create or restyle any interface sur… more
Draft GitHub issues for opentelemetry.io following the real issue templates under `.github/ISSUE_TEMPLATE/`, the contributing guide, and the repo's live label t… more
Deep guide for game ANIMATION assets: motion cycles, action keyframes, effect sequences, and animation sprite sheets — built around a video-first pipeline. In t… more
Core discipline for ANY game-asset generation with Imagine tools: the engine-ready defaults users don't state, spec checklists, style anchoring, read-back verif… more
Deep guide for CHARACTER IDENTITY across images: turnarounds (front/side/ back), state and damage variants, palette swaps, equipment changes, and same-character… more
Deep guide for game TILE assets: seamless tileable textures, terrain transition tilesets, autotiles, and ground/platform tiles. Use whenever generating tileable… more
Deep guide for game UI assets: buttons with interaction states, panels, bars, wordmark logos, and icon sets. Use whenever generating game UI elements, HUD asset… more
Generate production-oriented 2D game maps with image_gen: RPG/top-down maps, side-scroller parallax stages, tilemaps, layered raster maps, prop packs, collision… more
Generate and postprocess 2D game sprites and animation sheets: pixel-art characters, NPCs, creatures, spells, projectiles, impacts, props, summons, and transpar… more
How to use the image_gen and image_edit tool calls in Grok Build: when to build a visual with code instead of generating it, prompt-craft, reference-first handl… more
Generate show metadata (JSON) containing timecoded transcript, title, duration, summary, and date by sending audio and transcript to Gemini.
Peer-to-peer realtime multiplayer over WebRTC data channels: every user of the deployed app connects directly to every other user (full mesh), the server only b… more
Generate ambient background music using Lyria via the Interactions API.
Use Neon Postgres (the database) in this TanStack Start app. Use when the app needs to store or query data, persist state, or keep per-user data. Triggers on "d… more
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