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fairoosansar-coder

30 skills
Grade distribution30 graded skills
13 A14 B1 C2 D

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30 skills found

fairoosansar-coderapprove-registry-updatev1.0

Verify that an otelbot "Auto-update registry versions" PR is a pure version bump, then on confirmation, approve and add it to the merge queue. Use for otelbot/a… more

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fairoosansar-coderaudio-mixingv1.0

Mix speech audio and background music into a polished radio show file.

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fairoosansar-coderauthv1.0

Add user accounts and sign-in to this TanStack Start app. Use when the app needs authentication, sign-in, user accounts, protected routes, or per-user data. Tri… more

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fairoosansar-coderbuilding-gamesv1.0

Build browser games and interactive/canvas/3D experiences in this TanStack Start + React app. Use for any game, simulation, or WebGL/Canvas experience — 2D or 3… more

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fairoosansar-codercontrolsv1.0

Player-facing input signs for browser games: WASD, vehicles, flight, FPS mouse-look, and the #1 failure mode (inverted A/D). Mandatory control self-tests and a… more

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fairoosansar-codercover-image-generationv1.0

Generate cover images for the radio show using Gemini 3 Flash Image (with fallback to Pro).

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fairoosansar-coderdesign-uiv1.0

Design and build polished, non-generic UI for this TanStack Start + React + Tailwind v4 + shadcn/Radix app. Use whenever you create or restyle any interface sur… more

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fairoosansar-coderdraft-issuev1.0

Draft GitHub issues for opentelemetry.io following the real issue templates under `.github/ISSUE_TEMPLATE/`, the contributing guide, and the repo's live label t… more

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fairoosansar-codergame-animation-framesv1.0

Deep guide for game ANIMATION assets: motion cycles, action keyframes, effect sequences, and animation sprite sheets — built around a video-first pipeline. In t… more

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fairoosansar-codergame-asset-corev1.0

Core discipline for ANY game-asset generation with Imagine tools: the engine-ready defaults users don't state, spec checklists, style anchoring, read-back verif… more

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fairoosansar-codergame-character-consistencyv1.0

Deep guide for CHARACTER IDENTITY across images: turnarounds (front/side/ back), state and damage variants, palette swaps, equipment changes, and same-character… more

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fairoosansar-codergame-tilesetsv1.0

Deep guide for game TILE assets: seamless tileable textures, terrain transition tilesets, autotiles, and ground/platform tiles. Use whenever generating tileable… more

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fairoosansar-codergame-ui-iconsv1.0

Deep guide for game UI assets: buttons with interaction states, panels, bars, wordmark logos, and icon sets. Use whenever generating game UI elements, HUD asset… more

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fairoosansar-codergenerate2dmapv1.0

Generate production-oriented 2D game maps with image_gen: RPG/top-down maps, side-scroller parallax stages, tilemaps, layered raster maps, prop packs, collision… more

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fairoosansar-codergenerate2dspritev1.0

Generate and postprocess 2D game sprites and animation sheets: pixel-art characters, NPCs, creatures, spells, projectiles, impacts, props, summons, and transpar… more

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fairoosansar-coderimaginev1.0

How to use the image_gen and image_edit tool calls in Grok Build: when to build a visual with code instead of generating it, prompt-craft, reference-first handl… more

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fairoosansar-codermetadata-generationv1.0

Generate show metadata (JSON) containing timecoded transcript, title, duration, summary, and date by sending audio and transcript to Gemini.

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fairoosansar-codermultiplayer-p2pv1.0

Peer-to-peer realtime multiplayer over WebRTC data channels: every user of the deployed app connects directly to every other user (full mesh), the server only b… more

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fairoosansar-codermusic-generationv1.0

Generate ambient background music using Lyria via the Interactions API.

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fairoosansar-coderneonv1.0

Use Neon Postgres (the database) in this TanStack Start app. Use when the app needs to store or query data, persist state, or keep per-user data. Triggers on "d… more

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