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obra/test-driven-development

obra

test-driven-development

Use when implementing any feature or bugfix, before writing implementation code

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v1.0Saved May 2, 2026

Test-Driven Development (TDD)

Overview

Write the test first. Watch it fail. Write minimal code to pass.

Core principle: If you didn't watch the test fail, you don't know if it tests the right thing.

Violating the letter of the rules is violating the spirit of the rules.

When to Use

Always:

  • New features
  • Bug fixes
  • Refactoring
  • Behavior changes

Exceptions (ask your human partner):

  • Throwaway prototypes
  • Generated code
  • Configuration files

Thinking "skip TDD just this once"? Stop. That's rationalization.

The Iron Law

NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST

Write code before the test? Delete it. Start over.

No exceptions:

  • Don't keep it as "reference"
  • Don't "adapt" it while writing tests
  • Don't look at it
  • Delete means delete

Implement fresh from tests. Period.

Red-Green-Refactor

digraph tdd_cycle {
    rankdir=LR;
    red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
    verify_red [label="Verify fails\ncorrectly", shape=diamond];
    green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
    verify_green [label="Verify passes\nAll green", shape=diamond];
    refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
    next [label="Next", shape=ellipse];

    red -> verify_red;
    verify_red -> green [label="yes"];
    verify_red -> red [label="wrong\nfailure"];
    green -> verify_green;
    verify_green -> refactor [label="yes"];
    verify_green -> green [label="no"];
    refactor -> verify_green [label="stay\ngreen"];
    verify_green -> next;
    next -> red;
}

RED - Write Failing Test

Write one minimal test showing what should happen.

const result = await retryOperation(operation);

expect(result).toBe('success'); expect(attempts).toBe(3); });

Clear name, tests real behavior, one thing
</Good>

<Bad>
```typescript
test('retry works', async () => {
  const mock = jest.fn()
    .mockRejectedValueOnce(new Error())
    .mockRejectedValueOnce(new Error())
    .mockResolvedValueOnce('success');
  await retryOperation(mock);
  expect(mock).toHaveBeenCalledTimes(3);
});

Vague name, tests mock not code

Requirements:

  • One behavior
  • Clear name
  • Real code (no mocks unless unavoidable)

Verify RED - Watch It Fail

MANDATORY. Never skip.

npm test path/to/test.test.ts

Confirm:

  • Test fails (not errors)
  • Failure message is expected
  • Fails because feature missing (not typos)

Test passes? You're testing existing behavior. Fix test.

Test errors? Fix error, re-run until it fails correctly.

GREEN - Minimal Code

Write simplest code to pass the test.

Don't add features, refactor other code, or "improve" beyond the test.

Verify GREEN - Watch It Pass

MANDATORY.

npm test path/to/test.test.ts

Confirm:

  • Test passes
  • Other tests still pass
  • Output pristine (no errors, warnings)

Test fails? Fix code, not test.

Other tests fail? Fix now.

REFACTOR - Clean Up

After green only:

  • Remove duplication
  • Improve names
  • Extract helpers

Keep tests green. Don't add behavior.

Repeat

Next failing test for next feature.

Good Tests

Quality Good Bad
Minimal One thing. "and" in name? Split it. test('validates email and domain and whitespace')
Clear Name describes behavior test('test1')
Shows intent Demonstrates desired API Obscures what code should do

Why Order Matters

"I'll write tests after to verify it works"

Tests written after code pass immediately. Passing immediately proves nothing:

  • Might test wrong thing
  • Might test implementation, not behavior
  • Might miss edge cases you forgot
  • You never saw it catch the bug

Test-first forces you to see the test fail, proving it actually tests something.

"I already manually tested all the edge cases"

Manual testing is ad-hoc. You think you tested everything but:

  • No record of what you tested
  • Can't re-run when code changes
  • Easy to forget cases under pressure
  • "It worked when I tried it" ≠ comprehensive

Automated tests are systematic. They run the same way every time.

"Deleting X hours of work is wasteful"

Sunk cost fallacy. The time is already gone. Your choice now:

  • Delete and rewrite with TDD (X more hours, high confidence)
  • Keep it and add tests after (30 min, low confidence, likely bugs)

The "waste" is keeping code you can't trust. Working code without real tests is technical debt.

"TDD is dogmatic, being pragmatic means adapting"

TDD IS pragmatic:

  • Finds bugs before commit (faster than debugging after)
  • Prevents regressions (tests catch breaks immediately)
  • Documents behavior (tests show how to use code)
  • Enables refactoring (change freely, tests catch breaks)

"Pragmatic" shortcuts = debugging in production = slower.

"Tests after achieve the same goals - it's spirit not ritual"

No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"

Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.

Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).

30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.

Common Rationalizations

Excuse Reality
"Too simple to test" Simple code breaks. Test takes 30 seconds.
"I'll test after" Tests passing immediately prove nothing.
"Tests after achieve same goals" Tests-after = "what does this do?" Tests-first = "what should this do?"
"Already manually tested" Ad-hoc ≠ systematic. No record, can't re-run.
"Deleting X hours is wasteful" Sunk cost fallacy. Keeping unverified code is technical debt.
"Keep as reference, write tests first" You'll adapt it. That's testing after. Delete means delete.
"Need to explore first" Fine. Throw away exploration, start with TDD.
"Test hard = design unclear" Listen to test. Hard to test = hard to use.
"TDD will slow me down" TDD faster than debugging. Pragmatic = test-first.
"Manual test faster" Manual doesn't prove edge cases. You'll re-test every change.
"Existing code has no tests" You're improving it. Add tests for existing code.

Red Flags - STOP and Start Over

  • Code before test
  • Test after implementation
  • Test passes immediately
  • Can't explain why test failed
  • Tests added "later"
  • Rationalizing "just this once"
  • "I already manually tested it"
  • "Tests after achieve the same purpose"
  • "It's about spirit not ritual"
  • "Keep as reference" or "adapt existing code"
  • "Already spent X hours, deleting is wasteful"
  • "TDD is dogmatic, I'm being pragmatic"
  • "This is different because..."

All of these mean: Delete code. Start over with TDD.

Example: Bug Fix

Bug: Empty email accepted

RED

test('rejects empty email', async () => {
  const result = await submitForm({ email: '' });
  expect(result.error).toBe('Email required');
});

Verify RED

$ npm test
FAIL: expected 'Email required', got undefined

GREEN

function submitForm(data: FormData) {
  if (!data.email?.trim()) {
    return { error: 'Email required' };
  }
  // ...
}

Verify GREEN

$ npm test
PASS

REFACTOR Extract validation for multiple fields if needed.

Verification Checklist

Before marking work complete:

  • Every new function/method has a test
  • Watched each test fail before implementing
  • Each test failed for expected reason (feature missing, not typo)
  • Wrote minimal code to pass each test
  • All tests pass
  • Output pristine (no errors, warnings)
  • Tests use real code (mocks only if unavoidable)
  • Edge cases and errors covered

Can't check all boxes? You skipped TDD. Start over.

When Stuck

Problem Solution
Don't know how to test Write wished-for API. Write assertion first. Ask your human partner.
Test too complicated Design too complicated. Simplify interface.
Must mock everything Code too coupled. Use dependency injection.
Test setup huge Extract helpers. Still complex? Simplify design.

Debugging Integration

Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.

Never fix bugs without a test.

Testing Anti-Patterns

When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:

  • Testing mock behavior instead of real behavior
  • Adding test-only methods to production classes
  • Mocking without understanding dependencies

Final Rule

Production code → test exists and failed first
Otherwise → not TDD

No exceptions without your human partner's permission.

Files2
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Overall Score

89/100

Grade

A

Excellent

Safety

98

Quality

88

Clarity

92

Completeness

82

Summary

A comprehensive guide to Test-Driven Development (TDD) methodology that directs agents to write failing tests before implementation code. The skill enforces the red-green-refactor cycle, documents common rationalizations and anti-patterns, and provides verification checklists to ensure strict adherence to TDD principles.

Detected Capabilities

Directs test-first workflow (RED → GREEN → REFACTOR)Validates test execution and failure modesIdentifies and blocks code-before-test patternsGuides minimal implementation to pass testsDocuments anti-patterns in mocking and test utilitiesProvides verification checklist for TDD completionAddresses common rationalization excuses with counterarguments

Trigger Keywords

Phrases that MCP clients use to match this skill to user intent.

write test firstimplement featurefix bugtest-driven developmentred green refactorverify test failsminimal implementation

Use Cases

  • Implement new features with test coverage validation
  • Fix bugs by writing reproducing tests first
  • Refactor existing code while preserving behavior
  • Review test quality and avoid mocking anti-patterns
  • Establish disciplined testing practices in codebases

Quality Notes

  • Exceptional clarity: Visual digraph of red-green-refactor cycle aids comprehension
  • Strong pedagogical structure: Before/after examples for good vs. bad tests, clear distinction between anti-patterns
  • Comprehensive rationalization coverage: Directly addresses 13 common excuses developers make to skip TDD
  • Clear enforcement boundaries: 'Iron Laws' and 'Final Rule' sections are unambiguous about what constitutes TDD
  • Good practices documented: 'When Stuck' section provides escalation paths (ask human partner) instead of prescribing solutions
  • Supporting reference file well-integrated: testing-anti-patterns.md extends core skill with practical guardrails against test smell anti-patterns
  • Verification checklist is actionable: 8 specific boxes make completion unambiguous
  • Minor: 'your human partner' language creates helpful escalation point, though some phrasing could be more directive for autonomous agents
  • Edge case handling: Skill addresses throwaway prototypes and generated code as exceptions (with explicit approval gate)
  • No executable code risk: Skill contains no scripts, shell commands, or file operations—it is purely instructional guidance
Model: claude-haiku-4-5-20251001Analyzed: May 2, 2026

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