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mattpocock/tdd

mattpocock

tdd

Test-driven development. Use when the user wants to build features or fix bugs test-first, mentions "red-green-refactor", or wants integration tests.

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v2.0Saved Jun 28, 2026

Test-Driven Development

Philosophy

Core principle: Tests should verify behavior through public interfaces, not implementation details. Code can change entirely; tests shouldn't.

Good tests are integration-style: they exercise real code paths through public APIs. They describe what the system does, not how it does it. A good test reads like a specification - "user can checkout with valid cart" tells you exactly what capability exists. These tests survive refactors because they don't care about internal structure.

Bad tests are coupled to implementation. They mock internal collaborators, test private methods, or verify through external means (like querying a database directly instead of using the interface). The warning sign: your test breaks when you refactor, but behavior hasn't changed. If you rename an internal function and tests fail, those tests were testing implementation, not behavior.

See tests.md for examples and mocking.md for mocking guidelines.

Anti-Pattern: Horizontal Slices

DO NOT write all tests first, then all implementation. This is "horizontal slicing" - treating RED as "write all tests" and GREEN as "write all code."

This produces crap tests:

  • Tests written in bulk test imagined behavior, not actual behavior
  • You end up testing the shape of things (data structures, function signatures) rather than user-facing behavior
  • Tests become insensitive to real changes - they pass when behavior breaks, fail when behavior is fine
  • You outrun your headlights, committing to test structure before understanding the implementation

Correct approach: Vertical slices via tracer bullets. One test → one implementation → repeat. Each test responds to what you learned from the previous cycle. Because you just wrote the code, you know exactly what behavior matters and how to verify it.

WRONG (horizontal):
  RED:   test1, test2, test3, test4, test5
  GREEN: impl1, impl2, impl3, impl4, impl5

RIGHT (vertical):
  RED→GREEN: test1→impl1
  RED→GREEN: test2→impl2
  RED→GREEN: test3→impl3
  ...

Workflow

1. Planning

When exploring the codebase, read CONTEXT.md (if it exists) so that test names and interface vocabulary match the project's domain language, and respect ADRs in the area you're touching.

Before writing any code:

  • Confirm with user what interface changes are needed
  • Confirm with user which behaviors to test (prioritize)
  • Identify opportunities for deep modules (small interface, deep implementation) — run the /codebase-design skill for the vocabulary and the testability checks
  • List the behaviors to test (not implementation steps)
  • Get user approval on the plan

Ask: "What should the public interface look like? Which behaviors are most important to test?"

You can't test everything. Confirm with the user exactly which behaviors matter most. Focus testing effort on critical paths and complex logic, not every possible edge case.

2. Tracer Bullet

Write ONE test that confirms ONE thing about the system:

RED:   Write test for first behavior → test fails
GREEN: Write minimal code to pass → test passes

This is your tracer bullet - proves the path works end-to-end.

3. Incremental Loop

For each remaining behavior:

RED:   Write next test → fails
GREEN: Minimal code to pass → passes

Rules:

  • One test at a time
  • Only enough code to pass current test
  • Don't anticipate future tests
  • Keep tests focused on observable behavior

4. Refactor

After all tests pass, look for refactor candidates:

  • Extract duplication
  • Deepen modules (move complexity behind simple interfaces)
  • Apply SOLID principles where natural
  • Consider what new code reveals about existing code
  • Run tests after each refactor step

Never refactor while RED. Get to GREEN first.

Checklist Per Cycle

[ ] Test describes behavior, not implementation
[ ] Test uses public interface only
[ ] Test would survive internal refactor
[ ] Code is minimal for this test
[ ] No speculative features added
Files4
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Overall Score

88/100

Grade

A

Excellent

Safety

92

Quality

86

Clarity

90

Completeness

82

Summary

A test-driven development (TDD) skill that teaches the red-green-refactor cycle with emphasis on behavior-driven tests over implementation-detail tests. It guides agents through planning test-first features, writing minimal code to pass tests, and refactoring safely, while warning against anti-patterns like horizontal slicing and coupled tests.

Static Analysis Findings

1 finding

Patterns detected by deterministic static analysis before AI scoring. Hover over any finding code for detailed information and remediation guidance.

Credential Exposure
SEC-020Direct .env File Access

Direct .env file access

mocking.md.env

Detected Capabilities

code analysistesting methodology guidancedocumentation readingproject context review

Trigger Keywords

Phrases that MCP clients use to match this skill to user intent.

test-first developmentred green refactorintegration test suitetdd workflowbehavior-driven testsrefactor safely

Risk Signals

INFO

.env file referenced in example code (mocking.md, line with process.env.STRIPE_KEY)

mocking.md | example code

Use Cases

  • Build features using test-first methodology
  • Fix bugs with regression tests first
  • Establish integration test suites for new code
  • Refactor existing code safely with test coverage
  • Learn to write behavior-driven tests instead of implementation-coupled tests

Quality Notes

  • Strong philosophical grounding with clear anti-patterns (horizontal slicing, implementation-coupled tests)
  • Excellent use of code examples contrasting good vs bad practices across multiple files
  • Clear workflow checklist with actionable steps (planning, tracer bullet, incremental loop, refactor)
  • Well-structured guidance on test design principles (behavior vs implementation, mocking boundaries, SDK-style interfaces)
  • Cross-references to supporting documentation (tests.md, mocking.md, refactoring.md) provide comprehensive coverage
  • Practical domain vocabulary (vertical slices, tracer bullets, deep modules) teaches testing concepts precisely
  • CONTEXT.md reference is conditional and helpful for matching project vocabulary
  • Includes prioritization guidance ('you can't test everything') - realistic and helpful
Model: claude-haiku-4-5-20251001Analyzed: Jun 28, 2026

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Version History

  1. v2.0

    Contract changed: description

    ✦ AIActivation description narrowed (removes codebase-glossary mention); planning workflow shifted to CONTEXT.md lookup and delegates design review to /codebase-design skill.

    triggering2026-06-28

    Latest
  2. v1.0

    2026-05-02

    Initial version

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