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affaan-m/motion-ui

affaan-m

motion-ui

Production-ready UI motion system for React/Next.js. Use when implementing animations, transitions, or motion patterns.

New~3.4kUpdated Jul 14, 2026

Motion System v4.2

Production-ready UI motion system for React / Next.js.

Focused on performance, accessibility, and usability — not decoration.

When to Use

Use this motion system when motion:

  • Guides attention (e.g., onboarding, key actions)
  • Communicates state (loading, success, error, transitions)
  • Preserves spatial continuity (layout changes, navigation)

Appropriate Scenarios

  • Interactive components (buttons, modals, menus)
  • State transitions (loading → loaded, open → closed)
  • Navigation and layout continuity (shared elements, crossfade)

Considerations

  • Accessibility: Always support reduced motion
  • Device adaptation: Adjust for low-end devices
  • Performance trade-offs: Prefer responsiveness over visual smoothness

Avoid Using Motion When

  • It is purely decorative
  • It reduces usability or clarity
  • It impacts performance negatively

How It Works

Core Principle

Motion must:

  • Guide attention
  • Communicate state
  • Preserve spatial continuity

If it does none → remove it.


Installation

npm install motion

Version

  • motion/react - default for current Motion for React projects (package: motion)
  • framer-motion - legacy import path for projects that still depend on Framer Motion

Do not mix. Mixing causes conflicting internal schedulers and broken AnimatePresence contexts — components from one package will not coordinate exit animations with components from the other.

To check which version your project uses:

cat package.json | grep -E '"motion"|"framer-motion"'

Always import from one source consistently:

// Correct (modern)
import { motion, AnimatePresence } from "motion/react"

// Correct (legacy)
import { motion, AnimatePresence } from "framer-motion"

// Never mix both in the same project

Motion Tokens

// motionTokens.ts
export const motionTokens = {
  duration: {
    fast: 0.18,
    normal: 0.35,
    slow: 0.6
  },
  // Use these as the `ease` value inside a `transition` object:
  // transition={{ duration: motionTokens.duration.normal, ease: motionTokens.easing.smooth }}
  easing: {
    smooth: [0.22, 1, 0.36, 1] as [number, number, number, number],
    sharp:  [0.4,  0, 0.2, 1] as [number, number, number, number]
  },
  distance: {
    sm: 8,
    md: 16,
    lg: 24
  }
}

Usage example:

import { motionTokens } from "@/lib/motionTokens"

<motion.div
  initial={{ opacity: 0, y: motionTokens.distance.md }}
  animate={{ opacity: 1, y: 0 }}
  transition={{
    duration: motionTokens.duration.normal,
    ease: motionTokens.easing.smooth
  }}
/>

Performance Rules

Safe

  • transform
  • opacity

Avoid

  • width / height
  • top / left

Rule: responsiveness > smoothness


Device Adaptation

The heuristic combines CPU core count and available memory for a more reliable signal. deviceMemory is available on Chrome/Android; the fallback covers Safari and Firefox.

const isLowEnd =
  typeof navigator !== "undefined" && (
    // Low memory (Chrome/Android only; undefined elsewhere → treat as capable)
    (navigator.deviceMemory !== undefined && navigator.deviceMemory <= 2) ||
    // Few cores AND no memory API (covers Safari/Firefox on weak hardware)
    (navigator.deviceMemory === undefined && navigator.hardwareConcurrency <= 4)
  )

const duration = isLowEnd ? 0.2 : 0.4

Accessibility

JS (useReducedMotion)

import { motion, useReducedMotion } from "motion/react"

export function FadeIn() {
  const reduce = useReducedMotion()

  return (
    <motion.div
      initial={{ opacity: 0, y: reduce ? 0 : 24 }}
      animate={{ opacity: 1, y: 0 }}
    />
  )
}

CSS

@media (prefers-reduced-motion: reduce) {
  .motion-safe-transition {
    transition: opacity 0.2s;
  }

  .motion-reduce-transform {
    transform: none !important;
  }
}

Tailwind

<div class="motion-safe:animate-fade motion-reduce:opacity-100"></div>

Architecture & Patterns

Core Patterns

Scenario Pattern
Hover feedback whileHover
Tap / press feedback whileTap
Reveal on scroll whileInView
Scroll-linked value useScroll + useTransform
Conditional mount/unmount AnimatePresence
Small layout shifts (single element, < ~300px change) layout prop
Large layout shifts or full-page reflows Avoid layout; use CSS transitions or page-level routing instead
Complex, imperative sequences useAnimate

Why avoid layout on large containers? Framer's layout animation uses transform to reconcile positions, but on elements that span the full viewport or trigger deep reflow, the measurement cost causes visible jank and CLS. Prefer CSS Grid/Flexbox transitions or coordinate with layoutId on specific child elements only.

Layout & Transitions

  • Shared element transitions → layoutId (must be unique per mounted instance)
  • Enter / exit transitions → AnimatePresence (see mode guidance below)

AnimatePresence mode

Always specify mode explicitly — the default ("sync") runs enter and exit simultaneously, which causes visual overlap in most UI patterns.

mode When to use
"wait" Exit completes before enter starts. Use for modals, toasts, page transitions.
"sync" (default) Enter and exit overlap. Use only when overlap is intentional (e.g., crossfade carousels).
"popLayout" Exiting element is popped out of flow immediately; remaining items animate to fill. Use for lists, tabs, dismissible cards.
// Modal — always use "wait"
<AnimatePresence mode="wait">
  {open && <Modal key="modal" />}
</AnimatePresence>

// Dismissible list item — use "popLayout"
<AnimatePresence mode="popLayout">
  {items.map(item => <Card key={item.id} />)}
</AnimatePresence>

Advanced Patterns (Concepts)

  • Parallax (scroll-linked transforms)
  • Scroll storytelling (sticky sections)
  • 3D tilt (pointer-based transforms)
  • Crossfade (shared layoutId)
  • Progressive reveal (clip-path)
  • Skeleton loading (looped opacity)
  • Micro-interactions (hover/tap feedback)
  • Spring system (physics-based motion)

Modal Essentials

  • Focus trap
  • Escape close
  • Scroll lock
  • ARIA roles
  • Use AnimatePresence mode="wait" so exit animation completes before the next modal enters

Full Example

import React, { useEffect, useRef, useState } from "react"
import { motion, AnimatePresence } from "motion/react"

function useFocusTrap(ref: React.RefObject<HTMLDivElement | null>, active: boolean) {
  useEffect(() => {
    if (!active || !ref.current) return
    const el = ref.current
    const focusable = el.querySelectorAll<HTMLElement>(
      'button, [href], input, select, textarea, [tabindex]:not([tabindex="-1"])'
    )
    const first = focusable[0]
    const last  = focusable[focusable.length - 1]

    function handleKey(e: KeyboardEvent) {
      if (e.key !== "Tab") return
      if (e.shiftKey && document.activeElement === first) {
        e.preventDefault()
        last?.focus()
      } else if (!e.shiftKey && document.activeElement === last) {
        e.preventDefault()
        first?.focus()
      }
    }

    el.addEventListener("keydown", handleKey)
    first?.focus()
    return () => el.removeEventListener("keydown", handleKey)
  }, [active, ref])
}

function useScrollLock(active: boolean) {
  useEffect(() => {
    if (!active) return
    const prev = document.body.style.overflow
    document.body.style.overflow = "hidden"
    return () => { document.body.style.overflow = prev }
  }, [active])
}

function Modal({ open, closeModal }: { open: boolean; closeModal: () => void }) {
  const ref = useRef<HTMLDivElement>(null)

  useFocusTrap(ref, open)
  useScrollLock(open)

  useEffect(() => {
    function onKey(e: KeyboardEvent) {
      if (e.key === "Escape") closeModal()
    }
    if (open) window.addEventListener("keydown", onKey)
    return () => window.removeEventListener("keydown", onKey)
  }, [open, closeModal])

  return (
    // mode="wait" ensures exit animation finishes before any new modal enters
    <AnimatePresence mode="wait">
      {open && (
        <motion.div
          role="dialog"
          aria-modal="true"
          aria-labelledby="modal-title"
          initial={{ opacity: 0 }}
          animate={{ opacity: 1 }}
          exit={{ opacity: 0 }}
          transition={{ duration: 0.2 }}
          className="fixed inset-0 flex items-center justify-center bg-black/40"
        >
          <motion.div
            ref={ref}
            initial={{ scale: 0.95, opacity: 0 }}
            animate={{ scale: 1,    opacity: 1 }}
            exit={{    scale: 0.95, opacity: 0 }}
            transition={{ duration: 0.2, ease: [0.22, 1, 0.36, 1] }}
            className="bg-white p-6 rounded"
          >
            <h2 id="modal-title">Dialog Title</h2>
            <button onClick={closeModal}>Close</button>
          </motion.div>
        </motion.div>
      )}
    </AnimatePresence>
  )
}

export function Example() {
  const [open, setOpen] = useState(false)

  return (
    <>
      <button onClick={() => setOpen(true)}>Open</button>
      <Modal open={open} closeModal={() => setOpen(false)} />
    </>
  )
}

SSR Safety

  • Match initial states between server and client renders
  • Avoid implicit animation origins (always set initial explicitly)
  • Wrap motion components in "use client" in Next.js App Router

Debugging

Check:

  • Wrong import (mixing motion/react and framer-motion)
  • Missing "use client" directive in Next.js App Router
  • Missing key prop on AnimatePresence children
  • Hydration mismatch (initial state differs between SSR and client)
  • layout prop misuse on large containers causing reflow jank
  • State-driven animation not triggering (check dependency arrays)

QA

  • No CLS
  • Keyboard works
  • Focus trapped in modals
  • ARIA roles correct (role="dialog", aria-modal="true")
  • Reduced motion respected (useReducedMotion + CSS media query)
  • No hydration warnings in Next.js
  • Animations stop cleanly on unmount (no memory leaks)
  • AnimatePresence mode set explicitly on all usage sites

Anti-Patterns

  • Animating layout properties (width, height, top, left)
  • Infinite animations without purpose (always ask: what state does this communicate?)
  • Over-staggering lists (keep staggerChildren ≤ 0.1s; beyond that it feels slow)
  • Ignoring reduced motion preferences
  • Using layout on large or full-viewport containers
  • Omitting mode on AnimatePresence (default "sync" causes visual overlap)
  • Using motion purely for decoration

Philosophy

Motion is interaction design.


Final Rule

If motion does not improve UX → remove it.


Examples

Button Interaction

import { motion } from "motion/react"

export function Button() {
  return (
    <motion.button
      whileHover={{ scale: 1.02 }}
      whileTap={{ scale: 0.97 }}
      transition={{ duration: 0.15, ease: [0.4, 0, 0.2, 1] }}
    >
      Click me
    </motion.button>
  )
}

Reduced Motion Example

import { motion, useReducedMotion } from "motion/react"

export function FadeIn() {
  const reduce = useReducedMotion()

  return (
    <motion.div
      initial={{ opacity: 0, y: reduce ? 0 : 24 }}
      animate={{ opacity: 1, y: 0 }}
      transition={{ duration: reduce ? 0.1 : 0.35, ease: [0.22, 1, 0.36, 1] }}
    />
  )
}

Stagger List

import { motion } from "motion/react"

const container = {
  hidden: {},
  visible: {
    transition: { staggerChildren: 0.08 } // keep ≤ 0.1s to avoid sluggishness
  }
}

const item = {
  hidden:  { opacity: 0, y: 10 },
  visible: { opacity: 1, y: 0,  transition: { duration: 0.3, ease: [0.22, 1, 0.36, 1] } }
}

export function List() {
  return (
    <motion.ul variants={container} initial="hidden" animate="visible">
      {[1, 2, 3].map(i => (
        <motion.li key={i} variants={item}>Item {i}</motion.li>
      ))}
    </motion.ul>
  )
}

Modal with AnimatePresence

import { motion, AnimatePresence } from "motion/react"

export function Modal({ open }: { open: boolean }) {
  return (
    <AnimatePresence mode="wait">
      {open && (
        <motion.div
          initial={{ opacity: 0, scale: 0.95 }}
          animate={{ opacity: 1, scale: 1    }}
          exit={{    opacity: 0, scale: 0.95 }}
          transition={{ duration: 0.2, ease: [0.22, 1, 0.36, 1] }}
        />
      )}
    </AnimatePresence>
  )
}

Scroll Parallax

import { useScroll, useTransform, motion } from "motion/react"

export function Parallax() {
  const { scrollYProgress } = useScroll()
  const y = useTransform(scrollYProgress, [0, 1], [0, -80])

  return <motion.div style={{ y }} />
}

Skeleton Loading

import { motion } from "motion/react"

export function Skeleton() {
  return (
    <motion.div
      className="bg-gray-200 h-6 w-full rounded"
      animate={{ opacity: [0.5, 1, 0.5] }}
      transition={{
        duration: 1.5,       // comfortable pulsewas missing, caused fast flash
        repeat: Infinity,
        ease: "easeInOut"
      }}
    />
  )
}

Shared Layout (Crossfade)

import { motion } from "motion/react"

// layoutId must be unique per mounted instance.
// If multiple instances can exist simultaneously, append a unique id:
// layoutId={`shared-${item.id}`}
export function Shared() {
  return <motion.div layoutId="shared" />
}
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Overall Score

88/100

Grade

A

Excellent

Safety

92

Quality

87

Clarity

89

Completeness

81

Summary

Production-ready motion system for React/Next.js that guides developers on building performant, accessible animations using the Motion library. The skill covers core principles (guiding attention, communicating state, preserving spatial continuity), performance rules, accessibility patterns, and architecture decisions with extensive code examples.

Detected Capabilities

code examples in react/typescriptreact hooks instruction (useReducedMotion, useScroll, useTransform, useAnimate)jsx/tsx component patternscss media query patternsnext.js app router guidanceperformance analysisaccessibility best practices

Trigger Keywords

Phrases that MCP clients use to match this skill to user intent.

motion animationreact transitionsframer motion setupaccessibility animationsmodal animationscroll parallaxbutton interactionreduced motion support

Use Cases

  • Building interactive button and form feedback animations
  • Implementing state transition animations (loading, success, error states)
  • Creating modal and dialog entrance/exit animations with proper accessibility
  • Adding scroll-linked animations (parallax, sticky sections)
  • Implementing list item stagger animations and dismissible cards
  • Building accessible animations that respect prefers-reduced-motion
  • Debugging animation issues in Next.js App Router projects

Quality Notes

  • Excellent structure with clear headings, scenarios, and decision trees
  • Comprehensive code examples covering button interactions, modals, lists, and scroll effects
  • Strong emphasis on performance (transform/opacity only, avoiding layout properties)
  • Accessibility-first approach with useReducedMotion hook, CSS media queries, and ARIA roles
  • Clear anti-patterns and debugging guidance help developers avoid common mistakes
  • Well-defined architectural patterns table showing when to use whileHover, AnimatePresence modes, layoutId
  • Performance heuristic for device adaptation (CPU cores + memory) is well-explained
  • Explicit warnings about mixing motion/react and framer-motion imports prevent build errors
  • Philosophy statement and final rule reinforce intent: motion must improve UX, not decorate
  • Modal example is production-ready with focus trap, scroll lock, and Escape handling
  • Version guidance and consistency rules prevent common integration errors
Model: claude-haiku-4-5-20251001Analyzed: Jul 14, 2026

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Version History

  1. v1.1

    Content updated

    ✦ AINo detectable behavioral changes in SKILL.md body, frontmatter, or supporting files.

    2026-07-14

    Latest
  2. v1.0

    2026-05-15

    View This VersionInitial version

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